14.99 Visit the Store Page Most popular community and official content for the past week. The other star systems can be safely explored - cutscenes revealing more information may be triggered, but there is no risk outside the Green Objective star of accidentally ending the game. Out There is an award-winning space exploration game blending roguelike, resource management and interactive fiction. Out There: Omega The Alliance strikes a different tone from most space-faring games. However, caution is advised in the Green Objective star system: just going into orbit around (clicking on) the station found there will immediately end the game. All the color-coded stars can be visited without triggering the game ending and/or completing the objective.Completing an objective unlocks a new departure ship that can be used when starting future games three of the objectives also unlock a departure ship when the player is first shown the objective.Īll objectives can be replayed in subsequent games.ĭetails (including major spoilers) on each of the five objectives are provided on the following pages: Once any objective is completed, the current game immediately ends, meaning only one objective can be finished per game. First shot at drilling/probing a planet is a test run, so 1 or 2 energy. All the fuel used going from planet to planet adds up. Each objective corresponds to a different possible way to resolve the storyline. Unless your maxed out focus on planets that would yield in exactly what you need to keep moving forward, skip the others and move on. ![]() ![]() The various objectives and associated storylines each reveal different information about how and why the player was transported to this region of space. Each objective is color-coded, and corresponds to a star that is highlighted on the player map using the appropriate color. There are five possible objectives (or missions) available while playing Out There.
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